Gentoo Archives: gentoo-dev

From: Mike Frysinger <vapier@g.o>
To: gentoo-dev@g.o
Subject: Re: [gentoo-dev] Gentoo Linux and Licensing for RTCW, ET, Q3A and other Id games
Date: Sat, 04 Oct 2003 16:58:58
Message-Id: 200310041258.56954.vapier@gentoo.org
In Reply to: Re: [gentoo-dev] Gentoo Linux and Licensing for RTCW, ET, Q3A and other Id games by Georgi Georgiev
1 On Saturday 04 October 2003 00:28, Georgi Georgiev wrote:
2 > On 03/10/2003 at 15:35:58(-0400), Chris Gianelloni wrote:
3 > > We have since added a check_license function to the eutils.eclass.
4 >
5 > I only have one little comment. Maybe games packages should have some other
6 > restriction? Something like the big ref F that appears for fetch-restricted
7 > packages like sun-jdk.
8
9 d/ling the file is unrelated to the EULA ... it isnt actually displayed until
10 you try to install the game
11
12 > My idea is that an "emerge world" would fail when it
13 > tries to update the game, because check_license is going to be interactive.
14
15 i'm going to be pushing for ACCEPT_LICENSE support into portage ... it was
16 begun but then stopped because it was low priority. in other words, you can
17 define the licenses you accept in make.conf and thus the check_license would
18 be non-interactive ...
19 plus if it's on the portage side of things you can have the license check
20 happen before anything gets emerged thus you dont have to worry about it in
21 the middle ;)
22
23 > Further note: a user shouldn't need to agree to a license more than once
24 > (unless the license changed), so an upgrade should be reasonably welcome
25 > without the check_license part.
26
27 again see above
28
29 -mike