From: | hasufell <hasufell@g.o> | ||
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To: | gentoo-dev@l.g.o | ||
Subject: | Re: [gentoo-dev] QA bikeshed: killing USE=dedicated in favor of uniform USE=client+server | ||
Date: | Thu, 20 Aug 2015 22:19:06 | ||
Message-Id: | 55D6524C.7020201@gentoo.org | ||
In Reply to: | Re: [gentoo-dev] QA bikeshed: killing USE=dedicated in favor of uniform USE=client+server by "Jason A. Donenfeld" |
1 | On 08/21/2015 12:06 AM, Jason A. Donenfeld wrote: |
2 | > This seems quite reasonable, and I welcome QA's efforts at maintaining |
3 | > uniformity and cleanliness. |
4 | > |
5 | |
6 | Like allowing that devs may or may not use games.eclass, so that users |
7 | cannot expect consistent behavior for games anymore? |
8 | |
9 | Instead of ignoring the games project _again_ and making decisions above |
10 | their heads... try to fix the project maybe? |
11 | |
12 | Is this becoming a habit now? People who are rarely involved in any |
13 | games ebuild development suddenly know how games ebuild consistency |
14 | should look like. |
Subject | Author |
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Re: [gentoo-dev] QA bikeshed: killing USE=dedicated in favor of uniform USE=client+server | Rich Freeman <rich0@g.o> |
[gentoo-dev] games.eclass (was: Re: QA bikeshed: killing USE=dedicated in favor of uniform USE=client+server) | Ulrich Mueller <ulm@g.o> |