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On 08/21/2015 10:39 AM, Rich Freeman wrote: |
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> On Fri, Aug 21, 2015 at 11:10 AM, hasufell <hasufell@g.o> |
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> wrote: |
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>> On 08/21/2015 08:50 AM, Ulrich Mueller wrote: |
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>>>>>>>> On Fri, 21 Aug 2015, hasufell wrote: |
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>>> |
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>>>> Like allowing that devs may or may not use games.eclass, so |
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>>>> that users cannot expect consistent behavior for games |
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>>>> anymore? |
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>>> |
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>>> Sorry, but that is not accurate. Usage of games.eclass has |
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>>> been deprecated by QA [1] (with the council's mandate [2]), so |
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>>> devs should not use it any longer. |
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>>> |
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>>> Maybe QA should be stricter in enforcing its policies, in order |
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>>> to avoid such false impressions in future? |
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>>> |
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>>> Ulrich |
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>>> |
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>>> [1] |
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>>> https://wiki.gentoo.org/wiki/Project:Quality_Assurance/Meeting_Summa |
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ries#Games_team_policies_issue |
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>>> |
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>>> |
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[2] https://projects.gentoo.org/council/meeting-logs/20140812-summary.tx |
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t |
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>>> |
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>> |
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>> |
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>> May I remind you that |
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>> |
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>> """ - Motion: "The council encourages the games team to accept |
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>> join requests and elect a lead. In the event they don't elect a |
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>> lead within 6 weeks, we will consider the team as dysfunctional |
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>> and thus disband it." Accepted with 6 yes votes and 1 |
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>> abstention. """ |
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>> |
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>> has never happened? There has been no vote, but the team has not |
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>> been considered dysfunctional. Instead we are just acting like it |
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>> doesn't exist, more or less. Sounds good? |
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> |
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> Well, we did say we would disband it. We just didn't follow |
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> through. Would you be happier if we did disband it? |
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> |
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> The goal was to try to leave the structure there in case anybody |
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> steps up, but I don't really see the harm in acting as if the team |
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> doesn't exist. It essentially doesn't. Disbanding it would just |
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> make it formal. |
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> |
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> Sure, we did drop this, but I don't really see this line of |
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> argument actually accomplishing anything productive. Creating a |
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> games team that fixes these issues would be productive. Letting |
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> others fix them is also productive. Nobody is opposed to having a |
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> games project - it just seems like nobody cares enough to actually |
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> make it happen. That's ok - we can still get things done. |
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> |
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|
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What would be required to revive the games project? One of the reasons |
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I became a dev was to help out the games team, and if it's defunct, I |
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want to see what's necessary to fix it. I'm still a new dev (May |
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2015), but I wouldn't mind doing some dirty work if it means we can |
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put squabbles like this behind us and get enough devs together to give |
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game ebuilds the attention they deserve. I don't have a lot of free |
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time, but sitting here discussing stuff isn't fixing anything, |
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either... If I can spend what little Gentoo time I have on fixing |
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things, I'd be glad to. |
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|
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- -- |
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Daniel Campbell - Gentoo Developer |
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OpenPGP Key: 0x1EA055D6 @ hkp://keys.gnupg.net |
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fpr: AE03 9064 AE00 053C 270C 1DE4 6F7A 9091 1EA0 55D6 |
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