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Ühel kenal päeval, N, 11.08.2016 kell 11:05, kirjutas Ian Stakenvicius: |
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> Wouldn't the most simple solution here would be to make a symlink for |
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> libpcre.so.3 within the local bindir for each Valve or whatever |
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> package that needs it? This is a binary-package-supporting hack, |
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> might as well do it in the binary packages that need it. You might |
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> still need to wrap the binary to set some environment stuff, not |
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> sure; |
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> either way it doesn't seem to make sense to make this a system-wide |
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> thing. |
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> |
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It makes sense, IF it doesn't hurt absolutely anything as a by-product. |
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Also open source stuff should be gradually moving over to pcre2, |
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eventually ending up with libpcre.so being for binary packages |
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exclusively in due time anyways. |
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Ühel kenal päeval, N, 11.08.2016 kell 16:03, kirjutas Ciaran McCreesh: |
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> On Thu, 11 Aug 2016 17:57:59 +0300 |
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> Steam isn't a use case, it's a program. |
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Use case is proprietary gaming and software, if that makes you happier |
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and avoids further useless e-mails due to feeling like nitpicking on a |
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perhaps very slightly wrong terminology. |
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Having specifically Steam hassle-free is also important on the desktop, |
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unless your only goal is to be a FSF endorsed distribution. But it |
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covers all proprietary software that targets and tests stuff working on |
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Debian/Ubuntu (which is the majority of cases, sadly). |
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Mart |