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Donnie Berkholz wrote: |
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> And why is this a good thing? I'm adamantly against building the non-glx |
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> libGL here for standard use, and I will continue to oppose it. Be normal |
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> people and do the same thing as everybody else in the world who's ever |
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> used libGL in X. |
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To give you some more concrete information: |
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1) The GLX one is almost certain to perform better in software |
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2) The standalone one definitely won't support ffb or any other form of |
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DRI (obviously), and building two libGL's is just silly. |
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3) When accelerated indirect rendering works, the standalone won't work |
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with it either. |
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|
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Donnie |
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