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On Sun, 08 Jul 2007 04:53:40 +0100 |
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Steve Long <slong@××××××××××××××××××.uk> wrote: |
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> I understand that games are a `special case', but why not make it a |
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> RESTRICT=interact which would automatically mean repoman would not |
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> allow the package into stable, and admins could easily weed such |
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> packages out? That way any category could use the same thing for |
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> packages with more restrictive licenses. (I'm not suggesting this |
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> should be merged with fetch-restricted as I accept that some stable |
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> Java packages have this set, and there's zero benefit in changing |
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> them.) |
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This isn't about stable or not stable, or about games being special. No |
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ebuild _should_ be interactive, period. However in some cases there is |
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no way to make it non-interactive, and the concentration of those cases |
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is particulary high in the games category (mainly because of a lack of |
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high quality OSS games). |
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Oh, and I've withdrawn the RESTRICT idea as there is a better/more |
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generic solution (not yet implemented though). |
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> So yeah I guess it's encouragement, but if the policy is such |
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> packages can never hit stable, where's the harm? A user has to |
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> explicitly allow such a package (or run unstable in which case they |
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> will be used to dealing with glitches ;) and scripts can still avoid |
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> interactive packages. (And bear in mind, it's not just uis we're |
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> talking about, but stuff like QA automation.) |
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Again, interactivity isn't a criterium for a package becoming stable or |
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not. |
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|
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Marius |
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|
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-- |
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Marius Mauch <genone@g.o> |
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-- |
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