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On Mon, 18 Apr 2016 08:13:34 +0000 (UTC) |
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"Patrice Clement" <monsieurp@g.o> wrote: |
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|
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> commit: b6f6ee40596c7a17fbd4bf9a37d0f1c0a1e98e49 |
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> Author: Patrice Clement <monsieurp <AT> gentoo <DOT> org> |
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> AuthorDate: Mon Apr 18 06:48:33 2016 +0000 |
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> Commit: Patrice Clement <monsieurp <AT> gentoo <DOT> org> |
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> CommitDate: Mon Apr 18 07:58:35 2016 +0000 |
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> URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=b6f6ee40 |
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> |
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> media-gfx/freewrl: Fix metadata.xml file. |
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> |
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> Package-Manager: portage-2.2.26 |
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> |
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> media-gfx/freewrl/metadata.xml | 2 -- |
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> 1 file changed, 2 deletions(-) |
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> |
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> diff --git a/media-gfx/freewrl/metadata.xml b/media-gfx/freewrl/metadata.xml |
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> index bf65869..7c9a304 100644 |
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> --- a/media-gfx/freewrl/metadata.xml |
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> +++ b/media-gfx/freewrl/metadata.xml |
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> @@ -12,8 +12,6 @@ support for rendering. When developing your 3D world or model, you can program |
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> X3D Shaders Component, put your model exactly where you want them with the Geospatial Component, or just |
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> throw triangles to the screen as Extrusions, IndexedFaceSets, TriangleSets, Circle2D, Disk2D, Spheres, Boxes, |
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> Cubes; the list goes on and on. With royalty free open standards, your models will continue to render, year after year. |
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> -<pkg>=media-gfx/freewrl-1.22*</pkg> uses traditional OpenGL calls, while <pkg>>=media-gfx/freewrl-2</pkg> uses |
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> -"shaders" and requires hardware capable of at least OpenGL-2.0 or OpenGL-ES. |
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> </longdescription> |
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> <use> |
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> <flag name="glew">Enable glew extensions</flag> |
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|
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Unless I'm missing something, you've removed one sentence and provided |
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no replacement. |
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|
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-- |
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Best regards, |
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Michał Górny |
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<http://dev.gentoo.org/~mgorny/> |