Gentoo Archives: gentoo-dev

From: "Daniel Campbell (zlg)" <zlg@g.o>
To: gentoo-dev@l.g.o
Subject: Re: [gentoo-dev] QA bikeshed: killing USE=dedicated in favor of uniform USE=client+server
Date: Fri, 21 Aug 2015 19:32:04
Message-Id: 55D77CA9.9020901@gentoo.org
In Reply to: Re: [gentoo-dev] QA bikeshed: killing USE=dedicated in favor of uniform USE=client+server by Rich Freeman
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3
4 On 08/21/2015 03:31 AM, Rich Freeman wrote:
5 > On Fri, Aug 21, 2015 at 4:31 AM, Daniel Campbell (zlg)
6 > <zlg@g.o> wrote:
7 >> Based on what I'm seeing in this thread, the problem seems to
8 >> center around the description and application of the `dedicated`
9 >> flag. I'm fully in favor of the `server` and `client` flags
10 >> because they're clear and consistent.
11 >
12 > ++
13 >
14 >> *However*, it was mentioned elsewhere in the thread that some
15 >> games don't allow a client and a server at the same time.
16 >
17 > Can we actually get an example of one before we go making policy
18 > based on what seems like a really strange case (one which I'm
19 > skeptical actually exists)?
20
21 I'm not aware of such use-case, as it was mentioned by someone else.
22 It's a theoretical possibility, though, and games aren't always known
23 for having sane build systems or programming practices, so I think
24 it's worth considering.
25
26 >
27 > It seems that in these cases either REQUIRED_USE gets used, but
28 > preferentially the build system should be fixed or the package
29 > should be split.
30
31 Agreed.
32 >
33 >> With the games.eclass deprecated, I don't really have a "good
34 >> practice" guide for making gaming ebuilds.
35 >
36 > Just make them like any other ebuild. The main thing games.eclass
37 > did was force users to be in the games group to run games, and
38 > install them in a special location.
39 >
40 > The eclass isn't officially deprecated, but it probably should be.
41 > You should install a game just like you'd install a word-processor
42 > or a web browser. It is just another desktop application (99% of
43 > the time).
44 >
45
46 Thanks, I'll keep that in mind when I get around to writing those
47 ebuilds. I'll also consult the games team before committing.
48
49 - --
50 Daniel Campbell - Gentoo Developer
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