Gentoo Archives: gentoo-dev

From: Rich Freeman <rich0@g.o>
To: gentoo-dev <gentoo-dev@l.g.o>
Subject: Re: [gentoo-dev] games.eclass
Date: Sat, 22 Aug 2015 23:48:26
Message-Id: CAGfcS_k9xmT6OyBsLMv6Lc0UiX6PRAJ8YFgCzSJu6t2si6ot5w@mail.gmail.com
In Reply to: Re: [gentoo-dev] games.eclass by hasufell
1 On Sat, Aug 22, 2015 at 4:47 PM, hasufell <hasufell@g.o> wrote:
2 > So my point stands. Games require their own set of policies (and ebuild
3 > writing guidelines).
4
5 I think we're somewhat talking past each other. I'm not debating that
6 it may be beneficial for games to have some specific policies, and
7 those should be taken as they come. However, many of the examples
8 that are coming up don't really strike me as games-specific so much as
9 general issues that apply often to games.
10
11 Just take it one issue at a time, and think about both the tree and
12 games when you make them. We can always revisit at the distro level
13 if necessary.
14
15
16 --
17 Rich