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On 7/7/07, Steve Long <slong@××××××××××××××××××.uk> wrote: |
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> I'm ofc not including fetch-restricted which also require interaction, |
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> although that is standardised enough for a script to deal with[1]. Having |
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> found this for games, I can deal with that too ofc, but I still think the |
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I'm not sure whether special license agreements are a legitimate case |
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for interactivity in some ebuilds, but I can tell you the einput |
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eclass was intended to be used only in pkg_config(), meaning the only |
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time the user would ever encounter einput is when they specifically |
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run "emerge --config foo" after installation, and even then it would |
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be only in a handful of ebuilds that actually need einput's services. |
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Burdening the user with the prospect of interactivity in any other |
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ebuild phase does seem to go against the Portage philosophy, so I feel |
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that einput.eclass is an edge case tool at best. |
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-- |
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