Gentoo Archives: gentoo-dev

From: Camille Huot <cam@××××××.net>
To: gentoo-dev@g.o
Subject: Re: [gentoo-dev] Re: [gentoo-core] Breaking up the beast known as app-games
Date: Thu, 04 Sep 2003 18:06:54
Message-Id: 20030904200705.72bb2b53.cam@cameuh.net
In Reply to: [gentoo-dev] Re: [gentoo-core] Breaking up the beast known as app-games by Donny Davies
1 Hmmm
2
3 Maybe you already have discussed it, but how about make more than 2
4 levels in portage, as in OpenBSD's ports tree ?
5
6 ie:
7 app-games/action
8 app-games/arcade
9 etc.
10
11 I think this WILL be necessary one day
12
13 my 2 cents
14
15 On Thu, 4 Sep 2003 13:59:11 -0400
16 Donny Davies <woodchip@g.o> wrote:
17
18 > On Thu, Sep 04, 2003 at 12:51:49PM -0400, Mike Frysinger wrote:
19 > [...]
20 > >for those too lazy to browse to the site, the proposal is this:
21 > > * app-emulation [28] (basically leave the non-game related pkgs
22 > > here)* dev-games [17]
23 > > * games-action [40]
24 > > * games-arcade [38]
25 > > * games-board [37]
26 > > * games-emulation [59]
27 > > * games-engines [7]
28 > > * games-fps [48]
29 > > * games-kids [8]
30 > > * games-misc [29]
31 > > * games-mud [12]
32 > > * games-puzzle [32]
33 > > * games-roguelike [12]
34 > > * games-rpg [11]
35 > > * games-server [18]
36 > > * games-simulation [10]
37 > > * games-sports [7]
38 > > * games-strategy [18]
39 > > * games-util [7]
40 >
41 > Looks fairly evenly distributed to me; good idea.
42 >
43 > Donny
44 >
45
46
47 --
48 Camille Huot - <cam@××××××.net>
49 direct contact on #igoan at irc.freenode.net

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