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Hi Jake, |
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I don't have the answers to all your questions, but I do have |
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something to say about timelines: |
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|
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On 4 April 2010 05:51, Jacob Godserv <jacobgodserv@×××××.com> wrote: |
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[...] |
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> *) Who are these projects designed for? Are they designed for Gentoo? |
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> Or are they designed for a specific skill level? In other words, are |
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> they just a list of things that need to get done, and a student can |
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> pick the one that seems to fit them best Or are they all meant to be |
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> handled by a particular crowd, who can pick whatever? |
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|
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These are things that need to be done, and students pick what is most |
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interesting to them and that they think they can succeed in completing |
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in the given time frame. |
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|
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> *) I always get very nervous whenever there are deadlines, because I |
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> know, in the field of programming at least, deadlines are |
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> extraordinarily hard to meet. What factors do you think determine |
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> success in a project? What made or broke previous students' plans? |
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|
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Actually, deadlines are not exceptionally hard to meet. If you code |
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for a living, you will be expected to provide time-frames for your |
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tasks/projects and as you gain experience, your estimates will become |
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more accurate. This is why students should spend some time planning |
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the timeline for their proposal. If you're having trouble with it, |
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speak to the mentors, and we'll help you come up with estimates. |
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|
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Of course, there may be stumbling blocks that we don't foresee, and |
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the evaluation process is not so rigid as to not account for that, so |
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if when you start working, you're way off on the schedule you set for |
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yourself because some task(s) involved more work, that's okay. Just |
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talk to your mentor about it. |
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|
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Regards, |
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-- |
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Arun Raghavan |
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http://arunraghavan.net/ |
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(Ford_Prefect | Gentoo) & (arunsr | GNOME) |