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Am Dienstag, 19. April 2011 schrieb Sebastian Beßler: |
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> Am 18.04.2011 18:14, schrieb Wolfgang Jankowski: |
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> > Die Grafikkarte ist eine Radeon x1600. Ich benutze den Treiber aus Xorg. |
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> |
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> Ist KMS (Kernel Mode Setting) im Kernel eingestellt und die richtige |
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> Firmware für die Karte geladen? Was sagt glxinfo? |
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KMS ist jetzt eingeschaltet. |
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Welche Firmware soll ich nehmen? |
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Die Radeon X1600 hat laut Doku eine R500-GPU, aber es ist nur eine R520- |
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Firmware dabei. Welches wäre der richtige Eintrag. |
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Da momentan der Kernel unvollständig ist, läuft das gentoo erst mal nicht. |
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Die glxinfo: |
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|
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name of display: :0 |
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display: :0 screen: 0 |
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direct rendering: Yes |
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server glx vendor string: SGI |
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server glx version string: 1.4 |
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server glx extensions: |
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GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, |
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GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method, |
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GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe, |
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GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, |
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GLX_MESA_copy_sub_buffer, GLX_INTEL_swap_event |
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client glx vendor string: Mesa Project and SGI |
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client glx version string: 1.4 |
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client glx extensions: |
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GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, |
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GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, |
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GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, |
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GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, |
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GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, |
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GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, |
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GLX_INTEL_swap_event |
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GLX version: 1.4 |
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GLX extensions: |
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GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, |
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GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method, |
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GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, |
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GLX_INTEL_swap_event |
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OpenGL vendor string: VMware, Inc. |
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OpenGL renderer string: Gallium 0.4 on softpipe |
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OpenGL version string: 2.1 Mesa 7.10.1 |
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OpenGL shading language version string: 1.20 |
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OpenGL extensions: |
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GL_ARB_copy_buffer, GL_ARB_depth_texture, GL_ARB_draw_buffers, |
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GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location, |
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GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program, |
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GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, |
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GL_ARB_framebuffer_object, GL_ARB_half_float_vertex, |
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GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture, |
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GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object, |
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GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex, |
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GL_ARB_shader_objects, GL_ARB_shader_stencil_export, |
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GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_texture_border_clamp, |
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GL_ARB_texture_compression, GL_ARB_texture_cube_map, |
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GL_ARB_texture_env_add, GL_ARB_texture_env_combine, |
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GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, |
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GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, |
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GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_swizzle, |
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GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra, |
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GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object, |
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GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos, |
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GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, |
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GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, |
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GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, |
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GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_draw_buffers2, |
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GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, |
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GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object, |
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GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, |
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GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, |
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GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, |
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GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, |
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GL_EXT_secondary_color, GL_EXT_separate_shader_objects, |
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GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, |
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GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture, |
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GL_EXT_texture3D, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, |
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GL_EXT_texture_env_add, GL_EXT_texture_env_combine, |
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GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias, |
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GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture, |
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GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_swizzle, |
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GL_EXT_timer_query, GL_EXT_vertex_array_bgra, GL_EXT_vertex_array, |
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GL_OES_EGL_image, GL_OES_read_format, GL_APPLE_packed_pixels, |
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GL_APPLE_vertex_array_object, GL_ATI_blend_equation_separate, |
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GL_ATI_separate_stencil, GL_ATI_texture_env_combine3, |
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GL_ATI_texture_mirror_once, GL_IBM_multimode_draw_arrays, |
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GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, |
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GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_window_pos, |
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GL_MESA_ycbcr_texture, GL_NV_blend_square, GL_NV_conditional_render, |
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GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, |
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GL_NV_primitive_restart, GL_NV_texgen_reflection, |
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GL_NV_texture_env_combine4, GL_NV_texture_rectangle, |
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GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, |
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GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays |