From: | meino.cramer@×××.de |
---|---|
To: | Gentoo <gentoo-user@l.g.o> |
Subject: | [gentoo-user] OT: Mapping random numbers (PRNG) |
Date: | Fri, 06 Jun 2014 02:56:29 |
Message-Id: | 20140606025619.GB3837@solfire |
1 | Hi, |
2 | |
3 | I am experimenting with the C code of the ISAAC pseudo random number generator |
4 | (http://burtleburtle.net/bob/rand/isaacafa.html). |
5 | |
6 | Currently the implementation creates (on my embedded linux) 32 bit |
7 | hexadecimal output. |
8 | |
9 | From this I want to create random numbers in the range of [a-Za-z0-9] |
10 | *without violating randomness* and (if possible) without throwing |
11 | away bits of the output. |
12 | |
13 | How can I do this mathemtically (in concern of the quality of output) |
14 | correct? |
15 | |
16 | Thank you very much in advance for any help! |
17 | Best regards, |
18 | mcc |
Subject | Author |
---|---|
Re: [gentoo-user] OT: Mapping random numbers (PRNG) | "Canek Peláez Valdés" <caneko@×××××.com> |