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On 15/01/16 21:50, Meino.Cramer@×××.de wrote: |
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> regardless how powerful a payable graphics card may be... |
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> if one uses the same graphicsscards for rendering as for the desktop |
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> the desktop starts heavily lagging/freezing just in the moment |
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> blenders rendering engine Cycles start working. |
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> At least, these are my experiences. |
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> Thats why I use an old just-fast-enough graphics card for the desktop |
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> and a second, more current one for rendering only. |
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|
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Yeah, makes sense. Which drivers are you using? NVidia's changelogs |
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almost always have a "fixed console switching issues" entry on every |
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driver release. It seems they're still haven't figured this out |
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completely, so the only suggestion I can give is to try more recent drivers. |
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|
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Another thing is to test whether a text-only console vs a framebuffer |
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one makes any difference. Officially, nvidia only supports text mode |
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consoles. At least on my system, the nvidia driver prints this on dmesg |
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with my framebuffer console setup: |
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|
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NVRM: Your system is not currently configured to drive a VGA console |
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NVRM: on the primary VGA device. The NVIDIA Linux graphics driver |
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NVRM: requires the use of a text-mode VGA console. Use of other console |
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NVRM: drivers including, but not limited to, vesafb, may result in |
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NVRM: corruption and stability problems, and is not supported. |
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|
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Although I have no choice in the matter really, since text mode is not |
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supported on my system. Fortunately it's been working without issues for |
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me. But text mode might solve your issue (if your system supports that.) |
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Or it might not :-P |