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> On 2018-07-04, at 01:51, Zoltán Kócsi <zoltan@××××××××××.au> wrote: |
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> |
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> My problem is that I've installed a multilib-enabled 64-bit system and |
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> realised that /usr/lib32 and /usr/lib64 are vastly of different. There |
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> are around 2200 dynamic and some 130 static libs in lib64 while there |
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> are around 300 dynamic and 15 static libs in lib32. That is, about 85% |
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> of libraries exist in 64-bit version only. |
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This is normal. |
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> |
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> Consequently, pretty much any 32-bit binary fails to launch due to |
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> missing libraries. Which is most unfortunate as I have quite a few |
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> of such binaries from EDA tools to productivity tools to games. |
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If your (presumably closed source) apps are old enough to not have 64-bit builds available, then they may be too old for Portage to be useful for this. You would be better off building the old version open source libs in 32-bit and set up a prefix to run everything from with things like LD_LIBRARY_PATH set. |
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> |
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> I would much appreciate if someone would explain how to tell the system |
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> to build a 32-bit version of *every* library it installs (and have |
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> already installed) so that 32-bit binaries could run (and could also be |
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> built against those libs, actually). |
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There's no such feature (yet). You can set up a chroot for a 32-bit system and run things from there. |
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https://wiki.gentoo.org/wiki/Project:AMD64/32-bit_Chroot_Guide |
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If most of your apps are 32-bit then you are almost better off running a native 32-bit system, especially for games. |
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You can also use the chroot for building, but then copy the libraries you need (and only the ones you need) to a path outside of the chroot. Then you can set LD_LIBRARY_PATH to that path and run the binary. This will work for most apps including games. I prefer this way because then I don't have to remember to set up the chroot, nor do I have to do anything as root once this is set up. This is how I ran PCSX2 prior to it running natively on x86-64. |
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Otherwise, if graphics performance is not an issue, use a 32-bit Linux within a VM. |
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Andrew |