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Martins <mar <at> ml.lv> writes: |
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> > <snip> |
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> > Radeon 3D-acceleration in 32-bit programs |
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> > Getting 3D acceleration working with ATI Radeon requires proprietary |
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> > drivers and some 32-bit programs must be enabled with the correct |
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> > GL-drivers setting. |
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> > Before you run your game, you should export the proper LIBGL_DRIVERS_PATH |
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> > environment variable: |
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> > export LIBGL_DRIVERS_PATH=/usr/X11R6/lib32/modules/dri |
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> > <end/snip> |
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> > I have the ati-drivers-8.32.5 installed, but not this 'modules/dri' |
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> > dir under /usr/X11R6/lib32/. Could this be the reason BZflag croakes |
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> > immediate upon startup? |
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> > Any suggestions or info is most welcome. |
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> check this path |
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> /usr/X11R6/lib32/xorg/modules/dri |
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Hello Martins, |
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This dir exists and contains: |
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atiogl_a_dri.so fglrx_dri.so |
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> also check isnt there in /usr/games/bin starting script |
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yes /usr/games/bin/bzflag |
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when queried with the file command returns: |
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bzflag: ELF 64-bit LSB executable, AMD x86-64, version 1 (SYSV), |
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for GNU/Linux 2.6.9, dynamically linked |
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(uses shared libs), stripped |
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This is the first time I've tried to get 3d working with |
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ati-drivers, so it's entirely probably it's something |
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I did or did not do correctly, as the root of the the problem. |
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ideas? |
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James |
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James |
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-- |
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