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On January 12, 2019 12:00:43 PM Dale <rdalek1967@×××××.com> wrote: |
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|
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> J. Roeleveld wrote: |
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>> On January 12, 2019 8:02:48 AM UTC, Andrew Udvare <audvare@×××××.com> |
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>> wrote: |
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>> |
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>> Sent from my iPhone |
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>> |
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>> On Jan 12, 2019, at 02:12, Dale <rdalek1967@×××××.com> wrote: |
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>> Just for giggles, I used VLC for a bit to play a video. It has |
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>> a fair resolution and is a .mp4. It uses about the same amount |
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>> of CPU power as Smplayer. I can't tell any difference even |
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>> with the same video. It appears that it may be something |
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>> besides the player. |
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>> |
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>> |
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>> You have to go into settings and make sure VDPAU is enabled. You need to |
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>> enable the vdpau USE flag. I have it set globally. |
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>> |
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>> |
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>> Also, for OpenGL, ensure "eselect opengl list" shows nvidia selected. |
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>> |
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>> -- |
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>> Joost |
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>> -- |
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>> Sent from my Android device with K-9 Mail. Please excuse my brevity. |
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> |
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> |
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> I enabled the vdpau USE flag globally and re-emerged the ones with |
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> changed flags. It wasn't many but got most video related stuff. I then |
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> set it up in Smplayer, will do VLC and others shortly. I checked this a |
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> few days ago and at the time, only nvidia was listed with eselect so it |
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> was set to nvidia. When I checked it just now, I had two, nvidia and |
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> xorg-x11, and xorg was selected for some reason. I set it back to |
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> nvidia as it should be. |
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> |
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> I just restarted Smplayer and the CPU is sitting at almost nothing when |
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> playing a video and using vdpau. I can't tell much difference between |
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> when I am playing a video and when I'm not really. However, while sound |
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> is working, the video is iffy at best. It sort of comes and goes. I've |
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> tried different video file formats but get the same when using vdpau. |
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> When I change it back to gl or something else, it works like it should. |
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> That said, when using say gl (fast), the CPU is almost nothing now. I |
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> suspect it was the eselect opengl setting that was making things not |
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> work right. I'll keep playing with the vdpau driver when I have time. |
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> I'm not sure how much improvement it will bring but if it should be |
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> used, I'll give it a shot. |
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> |
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> Thanks for the help. Since I had already checked that eselect setting, |
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> I didn't think it would be wrong. As I've said before, it's those silly |
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> little things that messes things up. :/ |
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And that's why I thought you were using software rendering - because you |
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were 😂 forgot to mention the eselect, but someone more switched on than me |
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didn't 👍 |
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|
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> |
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> Dale |
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> |
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> :-) :-) |