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Am Fri, 5 May 2017 19:43:14 +0200 |
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schrieb tuxic@××××××.de: |
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|
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> On 05/05 10:31, Daniel Frey wrote: |
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> > On 05/05/2017 10:23 AM, tuxic@××××××.de wrote: |
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> > > On 05/05 10:17, Daniel Frey wrote: |
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> [...] |
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> [...] |
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> [...] |
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> > > |
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> > > Hi Dan, |
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> > > |
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> > > I am already in the video group... |
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> > > |
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> > > And: When run as user, is starts but loading |
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> > > an *.STP file crashes FreeCAD with: |
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> > > |
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> > > FreeCAD 0.16, Libs: 0.16RUnknown |
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> > > © Juergen Riegel, Werner Mayer, Yorik van Havre 2001-2015 |
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> > > ##### #### ### #### |
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> > > # # # # # # |
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> > > # ## #### #### # # # # # |
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> > > #### # # # # # # # ##### # # |
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> > > # # #### #### # # # # # |
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> > > # # # # # # # # # ## ## ## |
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> > > # # #### #### ### # # #### ## ## ## |
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> > > |
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> > > libGL error: No matching fbConfigs or visuals found |
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> > > libGL error: failed to load driver: swrast |
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> > > *** Abort *** an exception was raised, but no catch was found. |
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> > > ... The exception is:SIGSEGV 'segmentation violation' |
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> > > detected. Address 0 [1] 5658 exit 1 FreeCAD |
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> > > |
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> > > |
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> > > It ssems more odd than previously thought.... |
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> > > |
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> > > What is that 'swrast' thingy? |
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> > > |
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> > > |
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> > > Cheers |
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> > > Meino |
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> > > |
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> > > |
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> > > |
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> > |
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> > From what I've just read, it's a software raster driver. I figured |
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> > it couldn't talk to the hardware, hence the adding to video group |
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> > suggestion. |
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> > |
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> > Found this though: |
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> > |
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> > http://forum.freecadweb.org/viewtopic.php?t=20187 |
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> > |
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> > Dan |
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> > |
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> |
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> It says that passing |
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> |
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> --graphicssystem=raster |
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> |
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> as option to FreeCAD would fix that problem. |
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> |
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> |
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> When doing so, FreeCAD says it does not that |
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> option. |
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> |
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> Hrrrrmppppffff.... |
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|
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Then it's maybe |
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|
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# QT_GRAPHICSSYSTEM=raster freecad |
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|
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I had a similar problem with mixxx. I think I solved it with an LD |
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preloader: |
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|
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$ cat bin/mixxx |
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#!/bin/sh |
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LD_PRELOAD=/usr/lib64/opengl/nvidia/lib/libGL.so exec /usr/bin/mixxx |
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|
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You may want to try something similar with freecad. Be sure to adjust |
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that to your graphics card. It will obviously not work that way if you |
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don't use NVIDIA proprietary... ;-) |
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|
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-- |
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Regards, |
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Kai |
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Replies to list-only preferred. |