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Hi, |
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|
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I have a ppc64 server at my company. |
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A lot of ebuilds are working well on this platform, It is ok (apache, |
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php, mysql, postgresql, samba, ftp, irc, etc.) |
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|
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But we need some game servers, too. |
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For example the Quake3 dedicated server compiled perfectly and it is run |
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smoothly, but clients totally useless: after connecting to the server, |
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it is impossiple to move from the respawn point. |
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After a long googling I found that mod's are compiled to 32 bit systems |
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(OSP, WQ3 etc.) and due to that, it is not possible to get those sources |
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and there are no ppc64 binaries for them, they are not working in ppc64. |
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|
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I realized, I need the multilib, but the question is, how? |
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I found this old doc: |
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http://www.clusters.umaine.edu/wiki/index.php/Gentoo_2006.0_64-Bit_Userland_to_2006.0_Multilib |
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I would like to avoid to downgrade to 2006.0. |
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|
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I use this profile at this moment: |
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/usr/portage/profiles/default-linux/ppc/ppc64/2007.0/64bit- |
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userland/server/power5/ |
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|
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The system is: |
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huinfoppc64 / # uname -a |
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Linux huinfoppc64 2.6.23-gentoo-r8 #1 SMP Fri Feb 15 10:05:24 CET 2008 |
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ppc64 POWER5 (gr) CHRP IBM,9111-520 GNU/Linux |
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|
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Is anybody there, who use ppc64 gentoo system? |
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Could you help me to find a solution (fully working quake3 dedicated |
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server) without changing profile? |
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|
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Thx, |
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|
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-- |
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GES |
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-- |
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gentoo-user@l.g.o mailing list |