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On Wed, 2010-05-26 at 17:45 +0000, James wrote: |
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> Folks, |
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> |
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> I just had to share this..... |
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> |
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> So I read the Linux journal, mostly to do my |
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> part to keep publications about Linux alive. |
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> Occationally they write about something cool, |
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> though rarely related to Gentoo.... |
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|
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FTA: |
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The Web site provides a lovely binary installer that feels much |
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like that of a commercial game. You can compile the game from |
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source if you want, but would you really do that when you can |
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simply click Next, Next, Next? |
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*sigh* |
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|
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> So I read about a very cool submarine game today |
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> on LJ: |
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> http://www.linuxjournal.com/content/danger-deep |
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> |
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> Only to discover it's already in portage. |
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> KUDOS to the Gentoo game devs for being |
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> on top of this one........ |
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|
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Doesn't run here. Something to do with getting the available |
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resolutions: |
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|
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SDL_Rect** modes = SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); |
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|
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must be returning nothing, because later when it tests the resolution it |
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wants to use against the resolutions available: |
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|
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for (list<vector2i>::const_iterator it = available_resolutions.begin(); it != available_resolutions.end(); ++it) { |
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if (*it == vector2i(res_x_, res_y_)) { |
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ok = true; |
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break; |
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} |
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} |
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if (!ok) |
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throw invalid_argument("invalid resolution requested!"); |
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|
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I get the exception. No matter what res I specify on the command |
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line :( |
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|
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$ dangerdeep |
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Caught exception: invalid resolution requested! |
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|
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Anyone know about SDL? |
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|
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thanks, |
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-- |
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Iain Buchanan <iaindb at netspace dot net dot au> |
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|
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If you stand on your head, you will get footprints in your hair. |