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Bill Longman <bill.longman@×××××.com> [10-08-17 20:16]: |
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> On 08/17/2010 10:56 AM, Albert Hopkins wrote: |
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> > On Tue, 2010-08-17 at 19:20 +0200, meino.cramer@×××.de wrote: |
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> >> Hi, |
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> >> |
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> >> on YouTube there was a Blender-2.5 tutorial with audio. |
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> >> There was an interesting detail: While there were spoken |
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> >> instructions one can hear one typing on its keyboard. |
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> >> Each hit on one of the keys made the sound of an old |
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> >> typewriter (no, it was not the sound of the legendary |
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> >> "IBM Model M" keyboard ;) ). |
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> >> |
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> >> How can I achieve this? |
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> >> What software can I use to make this geeky feature to |
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> >> come true. |
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> >> Unfortunately I have no idea, how to name this kind |
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> >> of what(?) ... |
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> >> |
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> >> Thank you very much for any hint in advance! |
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> >> Best regards, |
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> >> mcc |
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> > |
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> > There probably a number of ways to do this. |
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> > |
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> > A cheap and easy way would be to use xev to monitor a window and then |
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> > pipe the stderr to a a program that waits for a keypress event and then |
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> > plays an apropriate. |
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> > |
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> > A less cheap way would be to have our program do what xev does instead |
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> > of using a pipe. |
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> |
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> Or you could set your X keyclick using xset. |
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> |
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|
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Hi, |
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|
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thanks a lot for your replies! :) |
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Is there any program already, which does this? |
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A daemon or...<insert missing words here> |
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|
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Best regards, |
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mcc |