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At Friday, 1. Juli 2016, 01:27:37 CEST wrote Daniel Campbell: |
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> Most of us know about the games.eclass history. Let's put that aside; |
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> I'm looking for user consensus on packages that use(d) games.eclass. |
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> |
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> 1. Do you take advantage of games.eclass features, including restricting |
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> game access to a given group and installing games outside of /usr and/or |
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> on different media? |
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Yes, I do use the games.eclass (or did it with EAPI=5) for installing all |
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games at least into a different subdirectories than default $PATH. In addition |
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I use a different user “games“ with $HOME=/home/games. This has its origins |
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primarily in my personal way of data organisation & backups. All data that |
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belong to any games which are „not packaged by portage“ (some games binaries, |
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cached files, highscores, ...) are inside that home dir. |
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|
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> 2. If yes, how do you feel about the removal of the eclass? Did you rely |
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> on its functionality? Does your use case require it? |
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I only used the eclass to separate games binaries and data from my main / to a |
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different location where only the games user has acces to. |
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|
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> 3. If yes, _what is your use case_? Which features are important to your |
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> use case wrt games and what can Gentoo do to improve that? |
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Honestly I didn’t really took a deeper look into all of games.eclass’s |
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functions, because it was labeld deprecated shortly after I started using it. |
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|
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> We cannot make concrete decisions without concrete evidence, so please |
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> answer and speak for your use case. This will serve as a public record |
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> of interest, and might even inspire a few people. :) |
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Great use ask the users - that’s how a community should work :) |
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> Thanks for your time, |
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Thanks for your call here ;) |
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|
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> ~zlg |
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~nils |
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-- |
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Nils Freydank, GnuPG: 0x44594171807206CF |
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holgersson at IRC/freenode |