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On Sun, 3 Dec 2006 07:32:23 -0600, Boyd Stephen Smith Jr. wrote: |
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> > That leaves Nvidia two choices, distribute closed source drivers for |
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> > Linux, or remove that code from the Linux drivers |
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> |
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> ...or both (release a "free" version and a "full" version), or release |
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They'd probably argue that would be extra work. |
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> specs so we can write our own drivers (we don't need to know anything |
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> patentable or even trade-secret-able, just how to talk to the hardware) |
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> or a half-dozen other options. |
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Haven't they done that already? It's just that this doesn't work with |
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3D, which is tied into the proprietary code. Without knowing the details, |
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which would require an NDA and then not being able to discuss this, |
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there's no way of knowing how closely the 3D stuff is tied into the |
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proprietary code. |
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> There's no duality here, just nvidious |
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> deciding to only provide shackles (free of charge, woohoo!) and |
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> "everyone" deciding to put them on. |
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I must admit, I don't feel shackled. I know that the code is non-free (as |
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in OSS, although it is freely distributable) and made my choice to use |
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it. The key is that I have the choice, and as long as I do, I'm still |
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free. |
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> NB: I use the nvidia driver; I don't like it, but I do use it since I |
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> do occationally play games that require accelerated 3d. |
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So use a different make of card that provides equivalent performance with |
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a free driver. |
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-- |
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Neil Bothwick |
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Stop tagline theft! Copyright your tagline (c) |