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On Thu, 2004-08-19 at 09:26 +0000, Kurt Lieber wrote: |
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> If and when someone writes a GLEP, it needs to cover the following items: |
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> |
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> * how it will accommodate devs who do not already have a blog. |
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Thats really up to the devs themselves, there are numerous ways to get a |
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blog going. I don't see why a planet GLEP should be so much more |
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complicated by adding requirements like this (which seem mainly your |
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personal view on what should be done afaics). |
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> * how we will measure whether or not it is 'successful'. |
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Mere page hits ? If we'd stop publishing things based on success rate we |
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might close down half the site I bet. |
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> At this point, I'm highly skeptical that enough people will use it to |
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> warrant having it in the first place. |
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There are several blogs by devs, they're just all over the place at this |
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point. I'm sure there are a lot I don't even know about. |
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> So I'd like to see some |
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> pre-established metrics that will help determine whether or not we delete |
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> this thing down the road. Something like "X devs updating their blogs at |
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> least Y times per month." The statistics should be reasonable -- remember, |
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> we have something close to 300 developers nowadays. Just because 5 people |
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> use this blog regularly does not mean it's a success. |
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It's a planet, it's an aggregated feed of blogs that already exist. Even |
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with a few devs posting only once a week there will be enough traffic. |
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This sounds a bit like "If we don't get 10k syncs a day, we'll delete |
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the whole tree, it's no use otherwise". We used to push new ideas, now |
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we inhibit it with dry bureaucracy. |
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- foser |