Gentoo Archives: gentoo-dev

From: Jeremy Maitin-Shepard <jbms@g.o>
To: gentoo-dev@g.o
Subject: Re: [gentoo-dev] Gentoo internal structure
Date: Sun, 23 Nov 2003 21:54:27
Message-Id: 877k1qoil5.fsf@jay.local.invalid
In Reply to: Re: [gentoo-dev] Gentoo internal structure by Luke-Jr
1 Luke-Jr <luke-jr@g.o> writes:
2
3 > On Sunday 23 November 2003 06:04 pm, Chris Gianelloni wrote:
4 >> As for the --interactive, I was speaking more along the lines of ebuilds
5 >> such as unreal-tournament-goty and ut2003, which are more than one CD
6 >> and absolutely REQUIRE user interaction.
7 > Multiple CDs do not imply user interaction. What about the users who
8 > have more than one CD drive or don't mind copying certain files to
9 > their distfiles?
10
11 While it is possible to copy the contents of, for example, the three
12 UT2003 CDs to a single directory, and specify this as the CD-ROM path
13 to the ebuild, the lack of package-specific portage configuration files
14 makes this process effectively interactive (since a single environment
15 variable is used to specify the CD-ROM path for all game-related
16 ebuilds).
17
18 Regardless, in this case the user could specify --interactive, knowing
19 that in fact he has configured everything such that it will not
20 actually prompt him for anything.
21
22 An ebuild marked interactive would in many ways be similar to an ebuild
23 currently marked nofetch. It alerts the user that he should not
24 blindly attempt to emerge the package and then leave portage
25 unattended.
26
27 --
28 Jeremy Maitin-Shepard
29
30 --
31 gentoo-dev@g.o mailing list

Replies

Subject Author
Re: [gentoo-dev] Gentoo internal structure Luke-Jr <luke-jr@g.o>
Re: [gentoo-dev] Gentoo internal structure Chris Gianelloni <wolf31o2@g.o>