1 |
On 10/20/2013 03:31 PM, hasufell wrote: |
2 |
> On 10/20/2013 04:13 PM, Markos Chandras wrote: |
3 |
>> On 10/20/2013 01:26 PM, Мисбах-Соловьёв Вадим wrote: |
4 |
>>>> * not related to the games team * no review whatsoever from any |
5 |
>>>> dev on ebuilds that get pushed there |
6 |
>>> |
7 |
>>> It is easy-fixable. It is enough to gentoo-games team to back to |
8 |
>>> work on it together with community. |
9 |
>>> |
10 |
>>>> * low quality |
11 |
>>> low quality of what? ebuilds? I bet, it is many lower-quality |
12 |
>>> ebuilds in the tree. Or do you mean low quality of something |
13 |
>>> else? Anyway, it is fixable too. Just let's start work on it. |
14 |
>>> |
15 |
>> I agree. |
16 |
> |
17 |
>> It's better to work with the user community and join efforts than |
18 |
>> having yet-another-shiny overlay. |
19 |
> |
20 |
> |
21 |
> Gamerlay is not related to the games team and this thread is not about |
22 |
> gamerlay which is a project that has failed. |
23 |
> I have zero interest to work on gamerlay. It would have to start with |
24 |
> removing direct commit access of users. |
25 |
|
26 |
This is not a great way to invite more users to participate. If you |
27 |
intend to make the game overlay and team a developer-only thing you are |
28 |
doing a great work. |
29 |
|
30 |
> |
31 |
> This is a question directed to the games team to revive their overlay |
32 |
> and improve workflow (e.g. I have some games ebuilds myself which are |
33 |
> still very experimental/alpha in my personal overlay... I'd migrate |
34 |
> them there). |
35 |
|
36 |
Then you shouldn't have CC'd the gentoo-dev if you are not interested in |
37 |
oppinion of the community |
38 |
|
39 |
|
40 |
-- |
41 |
Regards, |
42 |
Markos Chandras - Gentoo Linux Developer |
43 |
http://dev.gentoo.org/~hwoarang |