Gentoo Archives: gentoo-dev

From: "Jorge Manuel B. S. Vicetto" <jmbsvicetto@g.o>
To: gentoo-dev@l.g.o
Subject: Re: [gentoo-dev] Monthly Gentoo Council Reminder for May
Date: Fri, 04 May 2007 11:18:45
Message-Id: 463B15D6.2020109@gentoo.org
In Reply to: Re: [gentoo-dev] Monthly Gentoo Council Reminder for May by "José Luis Rivero (yoswink)"
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4 Hi.
5
6 José Luis Rivero (yoswink) wrote:
7 > Roy Marples wrote:
8 >>
9 >> I maintain and play a game called Eternal Lands. I'm a Council member,
10 >> but not part of the games team/herd.
11 >>
12 >> One of the problems games have with stable/unstable/testing/whatever
13 >> keywords is that upstream changes things that in any other application
14 >> just would not change. For example, the network protocol when talking
15 >> to servers. EL is very version specific and when a new client is
16 >> launched, around once every 6 months they change over right away. That
17 >> means our users need the game right away.
18 >
19 > Thanks for the example, trust me if I tell you that we can understand
20 > the situation pretty well.
21 >
22 >>
23 >> I used to commit EL straight to stable for this very reason, but now
24 >> after a few Gentoo QA people bitched EL will never ever have a stable
25 >> keyword.
26 >
27 > I'm nearly sure that you always (at least) compile and run the new
28 > version in your box before you sent it to stable, didn't you? So, at
29 > least, you are able to say that it works in your case.
30 >
31 >> So instead I periodically have to let our users know how to
32 >> unmask EL just so they can play their game.
33 >
34 > There are always ways to educate users about how to use portage properly.
35 >
36 >> So no, in many cases NOT committing straight to stable CAN be
37 >> detrimental to our users if all they want is a games machine. You could
38 >> argue that they shouldn't be using Gentoo, but I would argue why should
39 >> we discriminate?
40 >>
41 >
42 > Ehm, IMHO call it discriminate is a big hard. Are the gnome-2.18 or
43 > beryl users discriminated or they should be using something different to
44 > Gentoo? They only thing people have to do is use some ~arch branch
45 > packages, which isn't too difficult (in Gentoo).
46 >
47
48 Agreed.
49 All Gentoo beryl users need to use ~arch. I don't think games are so
50 special that we must provide them on stable arch. Afertall, if games are
51 keyworded testing, users can add them to /etc/portage/packaage.keywords
52 if they run a stable system.
53
54 > This is how I see it:
55 >
56 > Problem with keywording straight to stable is that arch teams are very
57 > zealous about our stable branch. We put a lot of time trying things to
58 > not fail in stable, and if an app is broken, we prefer to not force the
59 > users to compile and install another broken (or unknown to be broken)
60 > version and work to fix the current stable (patches or bumping) together
61 > with the maintainer.
62 >
63 > But if you send things, that you can't try, to stable, the qa baby jesus
64 > will cry if it fails, because nobody has taken care of even compile it
65 > in the arch :)
66 >
67 > Games are not part of core system, so IMHO, use the ~arch branch to have
68 > the latest cool version to enjoy, could be a good way to go for those
69 > el1te gam3rs.
70 >
71 > Thanks.
72 >
73
74 I also don't agree with having an exception for the games herd. As
75 others have questioned, how are games more important than security
76 bumps? If we were considering exceptions, I would argue that allowing
77 the security team to mark packages as stable would make a lot more
78 sense, imho.
79
80 Anyway, the important point here for the council meeting is whether our
81 keywording policy is to be enforced or not, regardless of herd, or if /
82 how we want to have exceptions.
83
84
85 DISCLAIMER: I have no problems with games. I do like to play some, but I
86 see no problem with using package.keywords.
87
88 - --
89 Jorge Vicetto (jmbsvicetto) - jmbsvicetto at gentoo dot org
90 Gentoo-forums / Userrel / Proctors
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Re: [gentoo-dev] Monthly Gentoo Council Reminder for May Alan McKinnon <alan@××××××××××××××××.za>