Gentoo Archives: gentoo-dev

From: Jonathan Smith <smithj@g.o>
To: gentoo-dev@l.g.o
Subject: Re: [gentoo-dev] Bugday Improvements
Date: Tue, 19 Jul 2005 12:45:52
Message-Id: 42DCF56B.9070805@gentoo.org
In Reply to: Re: [gentoo-dev] Bugday Improvements by Scott Shawcroft
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4 Scott Shawcroft wrote:
5 > The bugday database would hold additional bug information. Not the
6 > data found in bugzilla. We get the available info from the bugzilla
7 > DB. The bugday DB is a supplement.
8
9 your origional email said "User logins using usernames and passwords from
10 bugzilla." this implies that you would be porting the login db from bugzy to
11 b-day. perhaps i misread that, but if you use the same db for logins, how will
12 you keep the two synced? if i change my password on bugzy, would it be changed
13 on bday too?
14
15 > They would 'vote' via either adding a bug id or adding a vote to an
16 > existing bugday bug via a link.*
17
18 this again implies that you would need the bugzilla database. how else would
19 you keep track of which bug is which? iirc, jforman said it was about 1.7gb...
20 thats alot to manage in *two* places. this is more of a technical issue than a
21 problem with your plan, but i'm just wondering how you plan to do this.
22
23 >>>the problem i see is that easy bugs will simply be fixed by
24 >>>developers. the more difficult bugs will be either swept under the
25 >>>carpet or passed to maintainer-needed or bday.
26 >
27 >
28 > Could you explain this more? What developers actively work on has no
29 > direct link to bugdays. First and foremost bugdays are to give
30 > direction to users. However, since users cannot commit changes, the
31 > developers are involved.
32
33 you said that bugs would be ranked by difficulty and users with experience "x"
34 could work on bugs of the same experience level. say, for instance, a user is
35 very new to gentoo, or at least to portage. if a dev gets a bug saying "package
36 x does not install doc y", the dev knows that all (s)he has to do is add y to
37 dodoc. consequently, the dev does it in a matter of seconds and the bug is gone.
38
39 if i understand correctly, developers add their own bugs to the bugday list.
40 since simple bugs like the above take just about as much time to solve as to
41 add to an arbitrary list, i don't see any easy bugs being added to bday for
42 newbie users to solve.
43
44 maybe i'm wrong, but thats how i would generally do things.
45
46 > To see how well it works is yet to be seen. However, it would be nice
47 > to extend the community into actual meetings. I believe (disclaimer)
48 > that learning techniques for bughunting and the like could be better
49 > learned in person. Having multiple people in one location is more
50 > effective and prevents bughunting from being too individual of an
51 > experience when its really focused on community.
52
53 this is true. if you can manage to arrange it, and its not too far away (i'm
54 pretty poor :-), i'd love to come.
55
56 the sense of community would also be strengthened a good deal. i read an
57 article about obsd's hackathon, and it seems as if they are all one big group
58 of friends. maybe a stronger sense of community would cut down on some of the
59 silly arguments too...
60
61 >>>occasionally user input. ex: if i can't reproduce and a user takes
62 >>>a month to do something that should have taken a few seconds, it is
63 >>>hard to progress quickly on the bug
64 >
65 >
66 > Right and bugdays could prevent these instances from being over a
67 > month long. It may also a way to bring more attention and knowledge
68 > about bugzilla.
69
70 well... if a user files a bug and the next bugday isn't for 3 weeks, that
71 doesn't seem to help much, unless i am misunderstanding you.
72
73 - --
74
75 smithj
76
77 Gentoo Developer
78 [ desktop stuff && network monitoring && documentation ]
79
80
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Replies

Subject Author
Re: [gentoo-dev] Bugday Improvements Scott Shawcroft <tannewt@g.o>