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On Fri, 2007-05-04 at 08:53 -0700, Alec Warner wrote: |
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> I don't even see how this is a policy discussion at all as the policy is |
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> more or less clear to me; is it unclear for others? This is an |
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> enforcement problem, no? |
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|
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No. It *was* an enforcement problem. The problem has been resolved |
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already. There's really no need for the Council to speak on this. |
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Keyword policy applies to everyone. In the cases of certain games, such |
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as Eternal Lands (thanks Roy!), we can make exceptions simply because of |
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the necessity. That being said, there's nothing stopping games (or any |
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maintainer) from filing a stabilization bug *immediately* after putting |
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a package in the tree. I've done it on games a few times and I've seen |
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it done on things like portage when a necessary fix needed to go out as |
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quickly as possible. |
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|
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The point of policy is *not* to impede progress. It is supposed to be |
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to provide our users the best quality distribution. If policy gets in |
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the way of progress without gain for our users, then the policy needs to |
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be revisited. |
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-- |
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Chris Gianelloni |
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Release Engineering Strategic Lead |
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Alpha/AMD64/x86 Architecture Teams |
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Games Developer/Council Member/Foundation Trustee |
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Gentoo Foundation |