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On 01/27/2018 03:30 AM, Michał Górny wrote: |
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>> |
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>> What are we worried about in using a temporary directory? Copying across |
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>> filesystem boundaries? Except in rare cases, $DISTDIR itself will be |
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>> usable a temporary location (on the same filesystem), won't it? |
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> |
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> Why add the extra complexity when there's no need for one? Note that |
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> there's also the problem of resuming transfers, so in the end we're |
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> talking about permanent temporary directory where we keep unfinished |
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> transfers. |
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|
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Can't argue with that, but I don't see it as a huge "con." |
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|
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>> For the second point, portage is going to tell me where to put the file, |
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>> isn't it? Then no matter what garbage I download, won't portage look for |
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>> it in the right place, because where-to-put-it is determined using the |
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>> same manifest hash that determines where-to-find-it? |
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> |
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> No, it won't. Why would it? You're going to call something like: |
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> |
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> edistadd foo.tar.gz bar.tar.gz |
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> |
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> ...and it will place the files in the right subdirectories. |
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If we have a tool like edistadd, then I see the problem. But if we were |
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going to use file-data based hashes, then there would be no need for a |
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tool in most cases. As a developer, "repoman manifest" would handle it. |
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As a user, I'm going to see a message like, |
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|
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Fetch instructions for games-fps/doom3-lms-4: |
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* Please download LastManStandingCoop4Multiplatform.zip from: |
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* http://www.moddb.com/mods/last-man-standing-coop/downloads |
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* and move it to /var/cache/portage/distfiles |
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|
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except instead of $DISTDIR, it would suggest whatever directory is |
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computed from the hash in the manifest. |