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On Sat, May 01, 2004 at 12:40:55AM +0100, Stuart Herbert wrote: |
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> > We have always strenuously resisted making ebuilds interactive because |
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> > interactive ebuilds are impossible (or at least very hard) to script. |
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> |
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> Why? |
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> |
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> Interactive install scripts are older than any surviving Linux distribution. |
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> |
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> I think the easiest way to put this case forward is going to be a patch |
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> demonstrating it actually working. |
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|
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Oh, dear. I'm afraid I wasn't very clear about what I meant. I didn't |
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mean that it's hard to write an interactive script, of course that's |
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reasonably straightforward. What I was trying, rather poorly, to say |
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was that one of the long-time tenets of Gentoo has always been that it |
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should be possible for people to write simple scripts to _install_ |
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ebuilds. For example, somebody should be able to write a poor-man's |
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"kickstart" that would build and install a desired set of ebuilds, |
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perhaps with customized USE flags. Or use cfengine to install a |
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particular well-tested ebuild on one hundred machines. To the best of |
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my knowledge having interactive ebuilds would make _that_ sort of |
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scripting much more difficult. |
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|
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Does that make more sense? |
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|
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Best, |
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g2boojum |
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-- |
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Grant Goodyear |
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Gentoo Developer |
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g2boojum@g.o |
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http://www.gentoo.org/~g2boojum |
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GPG Fingerprint: D706 9802 1663 DEF5 81B0 9573 A6DC 7152 E0F6 5B76 |