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>> * The repeated abuse of silly phrases like "Gentoo is about choice", |
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>> "Gentoo is about the community" and "Gentoo should be about fun" to |
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>> attempt to rationalise insane policy decisions. Choice, community and |
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>> fun are all very well, but without a quality distribution they're |
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>> worthless. The primary goal should be a good distribution, with the |
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>> rest as things that come about as a result. |
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>> |
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>> |
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> |
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> See I tend to disagree somewhat here. Quality is good, I don't think |
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> anyone will argue against that (I mean how could you!). However I don't |
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> think quality comes from frustrated developers. I believe that keeping |
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> developers happy and sane (ergo having fun) has a positive affect on |
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> quality. I also think that our community (both users and devs) is |
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> probably our best asset. I think sacrificing that great community for |
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> quality is a mistake. Luckily quality and community generally aren't at |
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> odds most of the time. |
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> |
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I'm not sure that differs much from the meaning I interpreted from |
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Ciaran's point. I don't believe he is discounting "Choice, community |
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and fun" as much as he is saying that without a good distribution these |
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are irrelevant. So, to quote from the two of you, the primary goal |
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should be a good distribution (quality is good), in order to keep |
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developers happy and sane. |
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|
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-- |
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Warwick Bruce Chapman |