Gentoo Archives: gentoo-dev

From: Mike Gilbert <floppym@g.o>
To: Gentoo Dev <gentoo-dev@l.g.o>
Subject: Re: [gentoo-dev] [PATCH] games.eclass: Allow to disable games permissions wrt #467386
Date: Fri, 21 Nov 2014 21:08:10
Message-Id: CAJ0EP43QMyFDCdM7n0sMFKuCq4sj8sNx_LJFo0KadsWP09ytoQ@mail.gmail.com
In Reply to: Re: [gentoo-dev] [PATCH] games.eclass: Allow to disable games permissions wrt #467386 by hasufell
1 On Fri, Nov 21, 2014 at 10:31 AM, hasufell <hasufell@g.o> wrote:
2 > On 11/21/2014 04:10 PM, Tim Harder wrote:
3 >> On 2014-11-21 09:54, hasufell wrote:
4 >>> There are users who seem to like it and the games team wants to keep it
5 >>> as well, so I don't see a reason to push into that direction.
6 >>
7 >>> The main thing is that you cannot turn off all the permission stuff in
8 >>> the eclass whether you like it or not. Changing the install variables
9 >>> thing is just for convenience and already possible.
10 >>
11 >> If people don't want to use the games eclass, then don't use it. I
12 >> thought this had already been discussed and mostly ok-ed.
13 >>
14 >> I don't see the point of adding circumvention methods if you can just
15 >> avoid it altogether.
16 >>
17 >
18 > Are you serious?
19 >
20 > Instead of creating random competing concepts in one repository we
21 > should rather enhance configuration options, so that the USER can choose
22 > what he likes instead of the developer.
23 >
24 > I think this is a very bad idea.
25 >
26 > If we all decide to drop the eclass, then fine. Until then, users don't
27 > have any convenient way to have games world-executable without
28 > overwriting the eclass (which I currently do myself).
29 >
30
31 It wasn't obvious to me that these were variables intended for
32 end-user usage. Perhaps you could make this more clear in the
33 comments?

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