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On Tue, 2003-08-05 at 22:00, Stuart Herbert wrote: |
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> On Wednesday 06 August 2003 2:04 am, Chris Gianelloni wrote: |
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> > You know you could have submitted a bug for it... *cough* |
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> |
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> Yep. Where it'd sit in Bugzilla for a month or two, if it got picked up at |
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> all. Sometimes, the right way of doing something isn't the *best* way :( |
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|
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Except for the game that you have an ebuild for on your page (neverball) |
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was already added to portage earlier today by Mr_Bones, so a bug would |
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have been resolved immediately, and both you and gerrynjr would be aware |
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of it being in portage already. |
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|
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> |
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> Tbh, it should be gerrynjr asking for this to find its way into portage, but |
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> as grateful as he seemed to be for being able to play this game, I don't |
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> think he was confident enough to take it further (he's a doc person, not an |
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> ebuild hacker). |
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> |
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> > I'll take care of it. |
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> |
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> Thanks. I'll take a look when you're done; it'll be interesting to read how |
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> to make best use of the games eclass. |
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|
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As I said, it's in portage. I haven't looked at it myself, but I'm sure |
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it meets our normal method of using games.eclass. |
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|
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> Btw - who maintains the HLDS ebuilds? There's a shell exploit in HLDS <= |
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> 3.1.1.1d; I can provide details off the hlds_linux mailing list if no-one |
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> here's read about it yet. |
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|
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Everything in app-games is maintained by the entire games group. We're |
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small enough that we don't step on each other's toes much. I don't see |
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any version of halflife-server lower than 3.1.1.1d in CVS, so that is a |
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non-issue. I actually checked this as soon as the security warning was |
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posted on bugtraq. Thanks for the heads up, though. It is greatly |
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appreciated. |
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|
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-- |
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Chris Gianelloni |
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Developer, Gentoo Linux |