1 |
On Wed, 09 Jul 2014 21:01:02 +0300 |
2 |
Samuli Suominen <ssuominen@g.o> wrote: |
3 |
|
4 |
> |
5 |
> On 09/07/14 18:35, Vadim A. Misbakh-Soloviov wrote: |
6 |
> > В письме от Вт, 8 июля 2014 18:22:50 пользователь Samuli Suominen |
7 |
> > написал: |
8 |
> >> It seems to me like people aren't making the effort of joining to |
9 |
> >> the team and meeting the high quality |
10 |
> >> ebuild syntax they've kept up... |
11 |
> > Samuli! With all my respect to you personally, please, don't tell |
12 |
> > anything about "high quality" of ebuilds syntax by the games team. |
13 |
> > Please. |
14 |
> > |
15 |
> |
16 |
> There are open bugs (non-ebuild bugs), sure |
17 |
> There are sometimes wrong dependencies in old binary-only games which |
18 |
> require special CD-ROM or other distfile, because that's |
19 |
> when we rely upon users to report the dependencies |
20 |
> |
21 |
> But, the ebuild syntax is good as it's in eg. base-system, toolchain |
22 |
> And games ebuilds are nice examples for people learning to write |
23 |
> ebuilds |
24 |
> |
25 |
> So, don't know what you are referring to... |
26 |
|
27 |
The coin has two sides; while you may shine a good light on the ebuilds |
28 |
in the Portage tree, it may shine a bad light on those in game overlays |
29 |
as I think this comparison was made somewhere earlier in this thread. |
30 |
|
31 |
From what I know, people appreciate those game overlays; so, while I'm |
32 |
not suggesting that you do shine such light, I'd just like to ask like |
33 |
mva for everyone to stop making such comparisons and/or quality checks. |
34 |
|
35 |
-- |
36 |
With kind regards, |
37 |
|
38 |
Tom Wijsman (TomWij) |
39 |
Gentoo Developer |
40 |
|
41 |
E-mail address : TomWij@g.o |
42 |
GPG Public Key : 6D34E57D |
43 |
GPG Fingerprint : C165 AF18 AB4C 400B C3D2 ABF0 95B2 1FCD 6D34 E57D |