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On Sat, Aug 22, 2015 at 3:33 AM, Daniel Campbell (zlg) <zlg@g.o> wrote: |
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> |
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> Great question on the 'cdinstall' flag. Games from Humble Bundle and |
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> GOG are basically fetch-restricted and require the user to put the |
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> relevant distfile in /usr/portage/distfiles to install. 'cdinstall' |
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> could be applied only for games that the user wants to install via |
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> optical media. With it off, it could default to the fetch restriction. |
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> However, that could result in different checksums for the source. It |
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> may not be feasible to go the cdinstall route forever. Honestly, I'd |
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> need a concrete example and knowledge of the other releases to offer a |
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> better-informed opinion. |
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|
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You hit a few issues here, and without trying to solution any of them |
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I'll elaborate just a bit more, and I think it does make a case for |
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there being value in a team focused on games: |
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1. As there is more emphasis on CI/QA/etc how do we control quality on |
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proprietary packages? |
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2. How do we know if a proprietary ebuild even builds/works? |
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3. What is our stance on maintainership/responsiveness/etc on these |
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kinds of packages, since we're so dependent on maintainers who have |
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access? |
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|
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Besides this there is also the fact that games tend to be demanding on |
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graphics drivers and opengl/sdl/etc. |
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|
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> |
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> I think hasufell works on games... thoughts? |
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> |
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|
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I've actually had a few contact me privately now expressing interest |
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in games, so perhaps there is an opportunity to "put the band back |
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together." If anybody else would like to be among them please let me |
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know, and for those who have contacted me thanks and if you have |
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concerns with me sharing your name/address (but not any private |
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comments you have made) with the rest of the interested team please |
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let me know. |
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|
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Also, thanks for those who have taken a bit of time to vent |
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frustrations both on the list and privately. I'd like to see |
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something constructive come out of all this, as James recently |
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expressed. I don't want to promise miracles though - I will say that |
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some frustrations I've seen expressed (by more than one on this topic |
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already) are the sorts of things you can find on blogs across the FOSS |
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world. |
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|
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We do work that is important and often unpaid. We tend to have deep |
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technical skills but exercise them in huge communities where |
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interpersonal issues become magnified. We are activists and artists |
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and architects all at once. We're changing the world in ways that are |
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often unnoticed not only by the public, but by ourselves. This is |
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true of the entire FOSS world, but it seems especially true of Gentoo. |
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|
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-- |
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Rich |