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Ryan Hill wrote: |
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> Zac Medico wrote: |
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>> implement greedy atoms for the world set. I've been pondering the |
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>> idea of making world non-greedy for slots by default [1], since you |
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>> can add slot atoms to the world file to pull in any specific slot(s) |
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>> that you want. |
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> |
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> That would rock. Portage always insisting on pulling in the highest |
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> SLOT whether needed or not is one of my biggest pet-peeves. |
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Well, you can already use SLOT atoms in your world file if you don't |
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want the highest available. Packages that pull in >=foo are a |
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different story though. I suppose we can add something like a |
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- --upgrade=minimal option that prevents pulling in new slots if they |
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aren't required. |
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|
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Zac |
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-- |
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