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El sáb, 12-02-2011 a las 15:43 -0800, Zac Medico escribió: |
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> On 02/12/2011 07:50 AM, Pacho Ramos wrote: |
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> > This comes from glitz removal (bug #330397), as soon as cairo-1.10 gets |
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> > stabilized, depclean will try to remove glitz, but removing glitz will |
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> > break a lot of apps, needing to rebuild them and, until then, having a |
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> > partially broken system. |
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> > |
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> > I then thought on running revdep-rebuild --library libglitz-glx.so.1 |
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> > BEFORE removing glitz (to prevent breakage), but later I remembered it |
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> > wouldn't work as rebuilt packages would link again against |
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> > libglitz-glx.so.1. |
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> > |
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> > Then, my idea would the following: |
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> > |
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> > Would be nice if I could tell portage to make compilation think |
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> > libglitz-glx.so.1 is not present in real system (maybe sandbox could |
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> > prevent its readability inside build environment), and then, I could run |
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> > "revdep-rebuild --library libglitz-glx.so.1" before removing glitz and |
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> > affected apps would not link to it, allowing me to safely remove glitz |
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> > later without having had a broken system at any time. |
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> > |
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> > What do you think? Thanks |
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> |
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> Ideally, the build system(s) involved would have options to explicitly |
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> disable linking against the deprecated library. |
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> |
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> Barring that possibility, something like your sandbox idea seems like |
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> the second-best solution. |
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> |
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> On par with the the sandbox idea would be to migrate the deprecated |
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> library to a directory which is not included in the default library |
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> search path, and to use a global LD_LIBRARY_PATH setting so that your |
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> apps can find it until they are rebuilt. Then you could execute your |
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> rebuilds in an environment with a modified LD_LIBRARY_PATH value that |
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> excludes the path of the deprecated library. |
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|
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Didn't think about that last LD_LIBRARY_PATH option, looks easier for |
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now. Thanks |