1 |
On Thu, Oct 6, 2016 at 6:09 PM, Raymond Jennings <shentino@×××××.com> wrote: |
2 |
> |
3 |
> If i'm mistaken please feel free to correct. I'm not picking on any project |
4 |
> in particular, just remember the recent fluffle with Games and curious if |
5 |
> comrel intervention is the best or only way to break a deadlocked project. |
6 |
> |
7 |
|
8 |
The games deadlock was broken without any Comrel interaction. Comrel |
9 |
doesn't deal with issues with projects. It deals with interpersonal |
10 |
issues with devs. Council deals with project issues, and did deal |
11 |
with the games deadlock. Anybody who wants to can join the games |
12 |
project, and devs are welcome to maintain packages outside of the |
13 |
games project as well. Dealing with deadlocks with projects is |
14 |
actually the primary purpose of the Council. |
15 |
|
16 |
-- |
17 |
Rich |