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I think recruiters should be free to pick any order of processing |
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recruitments they consider the best for themselves and the work they |
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are doing, the recruits and the project as a whole. |
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|
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If there's a developer waiting in the queue who hasn't lost his |
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kung-fu, process him first so he can start contributing right away |
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rather than wait for you to get through trainees who take longer to |
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train and examine. If there are new devs lined up for understaffed |
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projects, process those first to help those projects recover. So on. |
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|
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Any artificial rule that encourages recruiters to process people in |
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the same order they are reporting for duty I'd consider problematic |
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for the recruitment process and in the long term harmful for Gentoo. |
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|
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Imagine you are obliged to process bugs in the packages in the same |
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order they are filed without being able to prioritize. So whatever big |
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fixes you need to make have to wait until you get through everything |
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filed prior to them delaying important fix for less important ones. |
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You are able to fix bugs in your ebuilds in any order you please, why |
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shouldn't recruiters be allowed the same? |
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|
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My suggestion is: let recruiters decide on their own who should be |
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processed when on case by case basis. If they feel like bumping |
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someone and have good reasons to do so, they should be allowed to. If |
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they feel someone (regardless if it's a returning or a new dev) can |
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wait a bit longer until other more needed or skilled candidate is |
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processed. I trust recruiters and their judgement in this matter and I |
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wouldn't want to limit them with any policies in this matter. |
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|
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Kind regards, |
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|
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Ćukasz Damentko |