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Thank u |
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Dave |
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On Fri, Dec 16, 2022, 8:18 PM Alan Ianson <agianson@×××××.com> wrote: |
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> On Thu, 15 Dec 2022 19:06:07 +0000 |
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> Laurence Perkins <lperkins@×××××××.net> wrote: |
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> |
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> > Note that some programs will dynamically load libraries at runtime, in |
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> addition to being linked against them at build time. These don’t |
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> necessarily show up in ldd. (Qt is horrible about this) Enabling core dumps |
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> or running under a debugger might shed some light on what’s going on. If |
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> that doesn’t work easily then check the project documentation to see if |
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> they have a special debugging workflow. Some game engines require a very |
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> specific debugging setup for the output to make any sense. |
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> |
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> One thing I notice that is different about Artur's setup and mine is that |
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> pulseaudio doesn't show up in his ldd output. |
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> |
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> I am just configuring a desktop without pulseaudio and see if that works |
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> any better. I think pulseaudio is worthwhile but I'll try without it and |
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> see how it goes. |
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> |
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> |