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Hello Walter, |
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Your response is much appreciated (see notes below). |
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David |
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On Sun, 5 Jul 2009 09:24:41 -0400 |
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Walter Dnes wrote: |
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|
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> On Sat, Jul 04, 2009 at 07:39:31PM -0400, David Relson wrote |
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> |
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> > > Perhaps you should try to enable the svga use flag? |
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> > |
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> > Worth a try, though VGA graphics are all that's needed ... |
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> |
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> You need svgalib not for the resolution, but for the ability to do |
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> graphics on a text console. Before you build anything I recommend |
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> doing 2 things... |
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> |
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> 1) putting "-svga" in USE in /etc/make.conf |
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> |
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> svga has to pound away directly at I/O ports in order to do graphics |
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> in a text console. This requires root-level permissions. So dosemu |
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> will need to run either setuid or setgid. If you put "svga" in your |
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> main USE variable, you'll find *A LOT* of stuff will eventually be |
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> linked to the svga libs and it will all need to run either setuid or |
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> setgid |
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svga isn't in /etc/make.conf, so dosemu was built with -svga. |
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> 2) putting the line... |
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> |
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> app-emulation/dosemu svga |
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> |
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> ...in /etc/portage/package.use so that only dosemu links to the svga |
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> libs and needs to run setuid/setgid. |
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|
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has been added |
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> Note that you should really be running dosemu *FROM A TEXT CONSOLE* |
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> in order to emulate running in DOS on a 486SX. An optional flag is |
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> "gpm", which links in support for using the mouse on a text console. |
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> Does your program, or any other program you run in dosemu, require |
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> mouse support? |
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|
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The target device has limited storage and doesn't have X. For sure, |
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the goal is "command line; _no_ X". Running on the application on the |
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target just gives a black screen, so I needed to see if another |
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environment would give a different result. Also, I was using a |
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pre-built binary of dosemu and don't know what options it was built |
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with. |
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|
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FWIW, my 32-bit gentoo system has an AMD Geode LX graphics chip and |
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DOSEMU complains of access to port 0xAC1C which is part of the linux |
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kernel's geode drive which is defined in asm/geode.h as |
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#define VSA_VRC_INDEX 0xAC1C |
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Does DOSEMU have any expectations of a kernel built with a generic VGA |
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driver? |
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|
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> Plan B) If all else fails, enter the line... |
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> |
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> games-emulation/dosbox svga |
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I am but vaguely aware of dosbox and it's on my list of things to try. |
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I appreciate your mentionning it. |
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|
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> ...in /etc/portage/package.use and remember "-svga" in USE. Then |
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> "emerge --ask dosbox". Same notes about svga apply here. dosbox is |
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> damn good for DOS emulation. I've run QBASIC, and dBASE IV complete |
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> with DOS-4GW memory extender under dosbox, as well as a bunch of |
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> *REALLY* old DOS games. What takes the cake is that I was actually |
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> able to install Windows 3.1 in dosbox, just like the "good-ole-days" |
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> when you installed Windows over DOS. This was to run an ancient |
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> Chessmaster 3000 game. It runs under either Win3.1 or Win95, but I |
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> never could get it working under WINE. Under Windows 3.1 on dosbox, |
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> the emulation is perfect, and Chessmaster 3000 whips me mercilessly, |
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> just like before. |
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> |
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> -- |
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> Walter Dnes <waltdnes@××××××××.org> |