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Okay, then lets use sourceforge. |
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I will release a new version tonight! Will be 1.0.2. |
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|
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(Integrated 10 new magical items, The special levels look really nice now and |
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I included a new one: underground forest. The dragon room is new. And we got |
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a room for trainers now :-) ) |
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|
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How do we handle it with sourceforge that we always get the newest version? |
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Do I have to edit the same release all the time. Or is there a mechanism that |
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gets the neweset file automatically? |
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|
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Am Dienstag, 23. August 2005 22:27 schrieb Nick Rout: |
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> On Tue, 2005-08-23 at 22:02 +0200, Markus Döbele wrote: |
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> > I got a response of the other programmer. |
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> > He told me that we got a cms on this server, which also provides the |
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> > files. |
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> > |
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> > Is also sends a http header: |
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> > |
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> > Content-disposition: filename=$filename |
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> > Content-type: $mimetype |
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> > Content-length: $filesize |
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> > Pragma: no-cache |
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> > Expires: 0 |
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> |
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> I am told that wget does not parse headers. |
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> |
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> > We also got a sourceforge site. |
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> > Maybe this is helping? |
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> > http://sourceforge.net/projects/lostlaby |
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> |
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> That would be good if it had the latest version. It doesn't. |
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> |
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> there are facilities built into portage to download from sourceforge |
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> mirrors, but I cannot use it if you don't actually release there) |
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> |
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> > Am Dienstag, 23. August 2005 02:05 schrieb Nick Rout: |
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> > > I am trying to make an ebuild. |
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> > > |
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> > > when i download the compiled tarball with wget using this url: |
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> > > |
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> > > http://laby.toybox.de/download15/laby_1.0.1.tar.gz |
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> > > |
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> > > I get a file called download2.php\?fileid\=15 which i then have to |
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> > > rename to laby_1.0.1.tar.gz |
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> > > |
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> > > This is not a good start. |
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> > > |
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> > > So whats up with your web server, or is there a better url i could use |
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> > > for automated downloading? |
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> > > |
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> > > |
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> > > |
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> > > -- |
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> > > Nick Rout <nick@×××××××.nz> |
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> |
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> -- |
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> Nick Rout <nick@×××××××.nz> |
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|
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-- |
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