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On Mon, Jul 16, 2012 at 10:52 PM, Mark Knecht <markknecht@×××××.com> wrote: |
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> On 7/16/12, Nilesh Govindrajan <contact@××××××××.com> wrote: |
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>> So the same old query again I guess. |
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>> What architecture should I use for a machine with 3GB RAM and a 64bit |
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>> processor? |
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>> |
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>> I believe 64bit should be given serious consideration only if RAM is gt or |
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>> = 4 GB, even there 32bit is allowable with PAE if I'm not wrong. |
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>> |
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>> So what is recommended? There are as such no special use cases to go 64bit |
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>> for me. |
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>> |
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> |
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> Why 32? ... Flash, win32 codecs, probably Wine but not sure as it has |
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> been years... |
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|
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64-bit WINE worked for me. Even for running 32-bit WoW. (Though I was |
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running a multilib profile. Uncertain if that had an impact.) |
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|
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> |
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> Why 64? ... Virtualization... |
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> |
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> Depends on what you want and/or need. |
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IMO, it's worth the 'overhead' to run 64-bit, if only for the greater |
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number of GPRs and other architectural improvements. There's honestly |
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a lot of good stuff in x86-64 beyond the larger address space. The |
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increased address space also helps long-lived programs avoid address |
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space fragmentation. |
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|
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-- |
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:wq |