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Technically Blender can do everything (i feel like this sentence needs no context). |
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But Blender is also hard to learn and might be overkill. If you arent also interested in Cinematic Scene Design or the thousand other things blender can do |
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‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐ |
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Am Montag, 19. April 2021 05:40 schrieb Sid Spry <sid@××××.us>: |
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> On Sun, Apr 18, 2021, at 9:47 PM, caveman رجل الكهف 穴居人 wrote: |
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> |
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> > hi. |
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> > i want to design complex shapes, and then |
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> > send them to some manufacturers. so my |
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> > drawings need to be very accurate, and |
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> > compatible with the manufacturers. |
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> > plus, it would be nice to have the ability |
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> > of being able to test how structurally |
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> > strong my design is. e.g. how well it |
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> > supports loads, and where are the pressured |
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> > points, etc. |
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> > thoughts on what to use? should i use |
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> > autocad? else? how should i think? any |
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> > tips? |
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> |
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> As the other poster has suggested, FreeCAD cantechnically |
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> do all of these things. But the biggest issue with it is that its constraint |
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> engine is not as advanced (by way of heuristics) as that of Autodesk |
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> or Solidworks. Practically what this means is if you change a base feature |
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> FreeCAD will give you gibberish instead of what might make sense in |
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> context. |
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> |
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> If you are a hobbyist, and are not very RMS-inclined, then just using |
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> a subscription to Fusion 360 will be fine. It is what a lot of hobbyists |
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> use. In fact, even if I were RMS-inclined, I'd probably use Fusion 360 |
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> for prototyping and then put the design into FreeCAD. |
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> |
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> Fusion 360 will do stress analysis for free, I think. The other CFD |
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> analyses are paid, and can run upwards of $13k/yr, so in case you need |
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> them it would be worth it to use FreeCAD. |