1 |
Hi Daniel, |
2 |
|
3 |
thanks a lot....cadence failed to compile... |
4 |
|
5 |
In file included from /usr/include/qt5/QtCore/qhashfunctions.h:44, |
6 |
from /usr/include/qt5/QtCore/qlist.h:47, |
7 |
from /usr/include/qt5/QtCore/qstringlist.h:41, |
8 |
from /usr/include/qt5/QtGui/qcolor.h:46, |
9 |
from /usr/include/qt5/QtGui/qpixmap.h:45, |
10 |
from /usr/include/qt5/QtGui/QPixmap:1, |
11 |
from ../widgets/pixmapdial.hpp:21, |
12 |
from ../widgets/pixmapdial.cpp:18: |
13 |
/usr/include/qt5/QtCore/qstring.h:393:14: note: declared here |
14 |
393 | QString &sprintf(const char *format, ...) Q_ATTRIBUTE_FORMAT_PRINTF(2, 3); |
15 |
| ^~~~~~~ |
16 |
../widgets/pixmapdial.cpp: In member function ‘virtual void PixmapDial::paintEvent(QPaintEvent*)’: |
17 |
../widgets/pixmapdial.cpp:231:26: error: aggregate ‘QPainterPath ballPath’ has incomplete type and cannot be defined |
18 |
231 | QPainterPath ballPath; |
19 |
| ^~~~~~~~ |
20 |
../widgets/pixmapdial.cpp:278:26: error: aggregate ‘QPainterPath ballPath’ has incomplete type and cannot be defined |
21 |
278 | QPainterPath ballPath; |
22 |
| ^~~~~~~~ |
23 |
make[1]: *** [Makefile:63: ../widgets/pixmapdial.o] Error 1 |
24 |
make[1]: *** Waiting for unfinished jobs.... |
25 |
c++ jackmeter.o qrc_resources-jackmeter.o ../widgets/digitalpeakmeter.o -Wl,-O1 -Wl,--as-needed -lQt5Widgets -lQt5Gui -lQt5Core -ldl -o cadence-jackmeter |
26 |
make[1]: Leaving directory '/var/tmp/portage/media-sound/cadence-0.9.0-r4/work/Cadence-0.9.0/c++/jackmeter' |
27 |
make[1]: Leaving directory '/var/tmp/portage/media-sound/cadence-0.9.0-r4/work/Cadence-0.9.0/c++/xycontroller' |
28 |
make: *** [Makefile:34: xycontroller] Error 2 |
29 |
* ERROR: media-sound/cadence-0.9.0-r4::gentoo failed (compile phase): |
30 |
* emake failed |
31 |
|
32 |
|
33 |
Cheers! |
34 |
Meino |
35 |
|
36 |
|
37 |
|
38 |
|
39 |
|
40 |
|
41 |
On 06/03 04:20, Daniel Sonck wrote: |
42 |
> I'm not entirely sure if it's part of portage yet (long time since I touched |
43 |
> gentoo) but it's a modern jack routing program in similar style to the cadence |
44 |
> program. If cadence exists, it's likely bundled with catia otherwise it can be |
45 |
> found in the audio overlay, this issue specifically mentions it: https:// |
46 |
> github.com/gentoo-audio/audio-overlay/issues/47 |
47 |
> |
48 |
> On Wednesday, June 3, 2020 4:17:15 PM CEST tuxic@××××××.de wrote: |
49 |
> > Hi Daniel, |
50 |
> > |
51 |
> > short question...what is catia (beside a CAD program by Dassault |
52 |
> > Systems... ;)... |
53 |
> > Can't find that in portage... |
54 |
> > |
55 |
> > Cheers! |
56 |
> > Meino |
57 |
> > |
58 |
> > On 06/03 03:47, Daniel Sonck wrote: |
59 |
> > > I just installed simplescreenrecorder as well. The same pulseaudio method |
60 |
> > > should also work for that by choosing the "Monitor" variants, although I |
61 |
> > > have to add that it would not allow you to capture both a mic and firefox |
62 |
> > > (or other application at the same time) unless you play back your own |
63 |
> > > microphone sound. With OBS you can add an Input and Output source to have |
64 |
> > > both mic and desktop audio. |
65 |
> > > |
66 |
> > > If you want to have more control or are reluctant to use pulseaudio (as |
67 |
> > > some are) then it gets more complicated. With ALSA, I know there are ways |
68 |
> > > to support it by editing the ALSA configuration file but I don't know |
69 |
> > > anything about that (nor do I really like that approach). |
70 |
> > > |
71 |
> > > I would then recommend using JACK instead, and setup ALSA programs to use |
72 |
> > > a |
73 |
> > > wrapper for JACK, this would allow you to route any audio through anything |
74 |
> > > (for which people in Music as I am use Jack) including mixing it together |
75 |
> > > before sending to SimpleScreenRecorder or OBS. The 2 tools I recommend to |
76 |
> > > add would be cadence (for configuring Jack + ALSA) and catia (to setup |
77 |
> > > the proper audio routing) possibly combined with some jack audio mixer to |
78 |
> > > get a "virtual mixing panel". |
79 |
> > > |
80 |
> > > Hope this helps |
81 |
> > > |
82 |
> > > Regards, |
83 |
> > > |
84 |
> > > Daniel |
85 |
> > > |
86 |
> > > On Wednesday, June 3, 2020 3:30:53 PM CEST tuxic@××××××.de wrote: |
87 |
> > > > Hi, |
88 |
> > > > |
89 |
> > > > To record my screen with audio I installed |
90 |
> > > > obs and then simplescreenrecoder. |
91 |
> > > > |
92 |
> > > > Recording the video stream more or less works (I cannot record a |
93 |
> > > > firefox-window and need to record the full screen). |
94 |
> > > > |
95 |
> > > > But recording the audio from the source which will be replayed |
96 |
> > > > by firefox only give me a stuttering sinus tone. |
97 |
> > > > |
98 |
> > > > According to different tutorials I watched the recording of |
99 |
> > > > a gameplay works with video/audio which exactly mine setup. |
100 |
> > > > |
101 |
> > > > Interestingly I cannot find the regarding options of both |
102 |
> > > > screen recorders any more (the tutorials refer to older versions |
103 |
> > > > of the recorders). |
104 |
> > > > |
105 |
> > > > How can I record video and audio from the played source nonetheless? |
106 |
> > > > |
107 |
> > > > Cheers! |
108 |
> > > > Meino |
109 |
> |
110 |
> |
111 |
> |
112 |
> |
113 |
> |