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On Wed, 14 Dec 2022 21:12:32 +0000 |
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Artur Tamm <artur.tamm.85@×××××.com> wrote: |
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> Hi, |
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> |
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> I finally had the time to test quakespasm. I tried both the binary from the |
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> project as well as the version compiled by me from the project page on |
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> github. After copying the binary into quake folder (GoG version) and making |
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> symlinks to pak0.pak and pak1.pak (filesystem is case sensitive and the |
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> software cannot handle it). It worked fine. |
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Thank you for the assistance. |
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> |
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> Here is the ldd output (don't know if it helps) |
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It does help. I can see that an sdl build is working for you so I will compare that with my own and see if anything is different. |
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My own quakespasm (sdl and sdl2) segfaulted, but I am able to run an sdl build provided by the project at sourceforge. Hmm. :) |
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I'm thinking I may need to -sdl and +sdl2 in the use flags, or maybe +sdl and -sdl2. I'll check that when I get a bit of free time. |