Gentoo Archives: gentoo-user

From: Artur Tamm <artur.tamm.85@×××××.com>
To: gentoo-user@l.g.o
Subject: Re: [gentoo-user] Gaming on gentoo
Date: Wed, 14 Dec 2022 21:12:51
Message-Id: CA+ihco-pYRc53MTAKi+KjBDunR-eUzU2v9toXpqOO5Fzx=WgQA@mail.gmail.com
In Reply to: Re: [gentoo-user] Gaming on gentoo by Alan Ianson
1 Hi,
2
3 I finally had the time to test quakespasm. I tried both the binary from the
4 project as well as the version compiled by me from the project page on
5 github. After copying the binary into quake folder (GoG version) and making
6 symlinks to pak0.pak and pak1.pak (filesystem is case sensitive and the
7 software cannot handle it). It worked fine.
8
9 Artur
10
11 Here is the ldd output (don't know if it helps)
12 ldd quakespasm_compiled
13 linux-vdso.so.1 (0x00007ffe3bd52000)
14 libm.so.6 => /lib64/libm.so.6 (0x00007f2cd37c0000)
15 libGL.so.1 => /usr/lib64/libGL.so.1 (0x00007f2cd373a000)
16 libvorbisfile.so.3 => /usr/lib64/libvorbisfile.so.3 (0x00007f2cd3730000)
17 libvorbis.so.0 => /usr/lib64/libvorbis.so.0 (0x00007f2cd3702000)
18 libogg.so.0 => /usr/lib64/libogg.so.0 (0x00007f2cd36f7000)
19 libmad.so.0 => /usr/lib64/libmad.so.0 (0x00007f2cd36d4000)
20 libSDL-1.2.so.0 => /usr/lib64/libSDL-1.2.so.0 (0x00007f2cd3668000)
21 libc.so.6 => /lib64/libc.so.6 (0x00007f2cd346b000)
22 /lib64/ld-linux-x86-64.so.2 (0x00007f2cd3db6000)
23 libGLdispatch.so.0 => /usr/lib64/libGLdispatch.so.0 (0x00007f2cd33b3000)
24 libGLX.so.0 => /usr/lib64/libGLX.so.0 (0x00007f2cd337f000)
25 libasound.so.2 => /usr/lib64/libasound.so.2 (0x00007f2cd328f000)
26 libdl.so.2 => /lib64/libdl.so.2 (0x00007f2cd328a000)
27 libpthread.so.0 => /lib64/libpthread.so.0 (0x00007f2cd3283000)
28 libX11.so.6 => /usr/lib64/libX11.so.6 (0x00007f2cd313f000)
29 libxcb.so.1 => /usr/lib64/libxcb.so.1 (0x00007f2cd3115000)
30 libXau.so.6 => /usr/lib64/libXau.so.6 (0x00007f2cd3110000)
31 libXdmcp.so.6 => /usr/lib64/libXdmcp.so.6 (0x00007f2cd3108000)
32 libbsd.so.0 => /usr/lib64/libbsd.so.0 (0x00007f2cd30ef000)
33 libmd.so.0 => /usr/lib64/libmd.so.0 (0x00007f2cd30e1000)
34
35
36 On Tue, 13 Dec 2022 at 14:24, Alan Ianson <agianson@×××××.com> wrote:
37
38 > On Tue, 13 Dec 2022 13:49:54 +0000
39 > Artur Tamm <artur.tamm.85@×××××.com> wrote:
40 >
41 > > sourceforge tarball was a prebuilt binary (at least the one I
42 > downloaded).
43 >
44 > The source is there too in a different directory.
45 >
46 > > I saw that the source code is here:
47 > > https://github.com/sezero/quakespasm/tree/master/Quake
48 > > The default Makefile might need some editing for a successful
49 > compilation.
50 >
51 > I just grabbed the linux-64 archive from sourceforge. I have never run the
52 > prebuilt binaries before but I tried it just to see what would happen. The
53 > quakespasm-sdl2 segfaulted the same as my own build but the quakespasm (sdl
54 > I suppose?) does run here.
55 >
56 > So that is something! I can run their sdl quakespasm but not my own built
57 > here.
58 >
59 > That is better than nothing but I'd still like to hear about your
60 > experience. I'd be happy if I could build and run my own if I can figure
61 > out what the issue is.
62 >
63 >
64 >

Replies

Subject Author
Re: [gentoo-user] Gaming on gentoo Alan Ianson <agianson@×××××.com>
RE: [gentoo-user] Gaming on gentoo Laurence Perkins <lperkins@×××××××.net>