1 |
Hi, |
2 |
|
3 |
I finally had the time to test quakespasm. I tried both the binary from the |
4 |
project as well as the version compiled by me from the project page on |
5 |
github. After copying the binary into quake folder (GoG version) and making |
6 |
symlinks to pak0.pak and pak1.pak (filesystem is case sensitive and the |
7 |
software cannot handle it). It worked fine. |
8 |
|
9 |
Artur |
10 |
|
11 |
Here is the ldd output (don't know if it helps) |
12 |
ldd quakespasm_compiled |
13 |
linux-vdso.so.1 (0x00007ffe3bd52000) |
14 |
libm.so.6 => /lib64/libm.so.6 (0x00007f2cd37c0000) |
15 |
libGL.so.1 => /usr/lib64/libGL.so.1 (0x00007f2cd373a000) |
16 |
libvorbisfile.so.3 => /usr/lib64/libvorbisfile.so.3 (0x00007f2cd3730000) |
17 |
libvorbis.so.0 => /usr/lib64/libvorbis.so.0 (0x00007f2cd3702000) |
18 |
libogg.so.0 => /usr/lib64/libogg.so.0 (0x00007f2cd36f7000) |
19 |
libmad.so.0 => /usr/lib64/libmad.so.0 (0x00007f2cd36d4000) |
20 |
libSDL-1.2.so.0 => /usr/lib64/libSDL-1.2.so.0 (0x00007f2cd3668000) |
21 |
libc.so.6 => /lib64/libc.so.6 (0x00007f2cd346b000) |
22 |
/lib64/ld-linux-x86-64.so.2 (0x00007f2cd3db6000) |
23 |
libGLdispatch.so.0 => /usr/lib64/libGLdispatch.so.0 (0x00007f2cd33b3000) |
24 |
libGLX.so.0 => /usr/lib64/libGLX.so.0 (0x00007f2cd337f000) |
25 |
libasound.so.2 => /usr/lib64/libasound.so.2 (0x00007f2cd328f000) |
26 |
libdl.so.2 => /lib64/libdl.so.2 (0x00007f2cd328a000) |
27 |
libpthread.so.0 => /lib64/libpthread.so.0 (0x00007f2cd3283000) |
28 |
libX11.so.6 => /usr/lib64/libX11.so.6 (0x00007f2cd313f000) |
29 |
libxcb.so.1 => /usr/lib64/libxcb.so.1 (0x00007f2cd3115000) |
30 |
libXau.so.6 => /usr/lib64/libXau.so.6 (0x00007f2cd3110000) |
31 |
libXdmcp.so.6 => /usr/lib64/libXdmcp.so.6 (0x00007f2cd3108000) |
32 |
libbsd.so.0 => /usr/lib64/libbsd.so.0 (0x00007f2cd30ef000) |
33 |
libmd.so.0 => /usr/lib64/libmd.so.0 (0x00007f2cd30e1000) |
34 |
|
35 |
|
36 |
On Tue, 13 Dec 2022 at 14:24, Alan Ianson <agianson@×××××.com> wrote: |
37 |
|
38 |
> On Tue, 13 Dec 2022 13:49:54 +0000 |
39 |
> Artur Tamm <artur.tamm.85@×××××.com> wrote: |
40 |
> |
41 |
> > sourceforge tarball was a prebuilt binary (at least the one I |
42 |
> downloaded). |
43 |
> |
44 |
> The source is there too in a different directory. |
45 |
> |
46 |
> > I saw that the source code is here: |
47 |
> > https://github.com/sezero/quakespasm/tree/master/Quake |
48 |
> > The default Makefile might need some editing for a successful |
49 |
> compilation. |
50 |
> |
51 |
> I just grabbed the linux-64 archive from sourceforge. I have never run the |
52 |
> prebuilt binaries before but I tried it just to see what would happen. The |
53 |
> quakespasm-sdl2 segfaulted the same as my own build but the quakespasm (sdl |
54 |
> I suppose?) does run here. |
55 |
> |
56 |
> So that is something! I can run their sdl quakespasm but not my own built |
57 |
> here. |
58 |
> |
59 |
> That is better than nothing but I'd still like to hear about your |
60 |
> experience. I'd be happy if I could build and run my own if I can figure |
61 |
> out what the issue is. |
62 |
> |
63 |
> |
64 |
> |