Gentoo Archives: gentoo-dev

From: Chris Gianelloni <wolf31o2@g.o>
To: gentoo-dev@l.g.o
Subject: Re: [gentoo-dev] Unmasking modular X
Date: Wed, 25 Jan 2006 21:22:55
Message-Id: 1138223492.10589.12.camel@cgianelloni.nuvox.net
In Reply to: Re: [gentoo-dev] Unmasking modular X by Donnie Berkholz
1 On Wed, 2006-01-25 at 12:36 -0800, Donnie Berkholz wrote:
2 > As you're really more of a package maintainer for the games you're
3 > porting, you will probably want to stick with the way you're doing things.
4
5 Yeah, there's very few things in games-* that have an actual maintainer
6 listed, as we tend to do everything as a group. Oh yeah, I said it.
7
8 Anyway, I do appreciate any work that you're doing on any games ebuilds.
9 I just hope we don't end up in the exact same situation a (few?) month
10 or so down the line when this stuff goes stable as we are in now.
11
12 --
13 Chris Gianelloni
14 Release Engineering - Strategic Lead
15 x86 Architecture Team
16 Games - Developer
17 Gentoo Linux

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Re: [gentoo-dev] Unmasking modular X Donnie Berkholz <spyderous@g.o>